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This feature is unlocked at level 22.
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The purpose is for a group (co-op) of players to complete missions to earn points for the co-op.
These points are used to rank co-ops and distribute rewards.
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The co-op rally runs weekly.
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The league system adds an extra twist with promotion and relegation.
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Creating a co-op costs 50,000 coins.
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The name can only contain letters and no spaces.
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The description can only contain letters. Even basic punctuation like commas and full stops are not allowed.
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The join method:
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Auto: Allows players to join your co-op automatically.
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Ask: Requires players to apply to you co-op. You can then decide whether to accept or deny them.
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Create an emblem using a badge icon and a pattern. This can be changed for free at any time.
More icons and patterns are unlocked as the co-op levels up.
The only thing to note here is that when joining a co-op that requires an application, you won't be able to try joining another until either:
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You "remove" your application
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Your application is denied by the co-op leader / co-leader / officer
You won't be able to participate in the rally when joining mid-week. You'll have to wait for the next rally the following week.
Currently, there is no cooldown period between leaving and joining another co-op.
All roles except member can refresh missions.
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Leader: Can change settings and manage members. The co-op leader cannot leave their co-op. Trying to leave will trigger the
Master cannot leave the Co-op message.
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Co-leader: Same rights as the leader, except removing the leader. This role is unlocked when the co-op reaches level 3.
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Officer: Can approve / deny join requests and remove regular members. This role is unlocked when the co-op reaches level 2.
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Member: No special permissions.
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Once you've joined a co-op, you access missions by clicking on the bee building.
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There are 4 main types of missions:
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Produce: Harvesting X amount of crops, or producing X amount of food from factories.
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Collection: Collecting clams / fish fillet / honeycombs / truffles.
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Delivery: Deliver X amount of of beetles / deer / (FULL) lotus deliveries.
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Helping others' delivery: Fulfill other players' deer delivery / lotus delivery requests.
Each box you fulfill is counted as 1.
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Each mission provides a randomly generated amount of points and experience for the co-op based on the effort required.
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For example, a mission could as for
8 deer deliveries before the rally ends.
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This will provide less rewards than a mission asking for
12 deer deliveries before the rally ends.
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However, say there are two missions asking for
12 deer deliveries before the rally ends,
each mission can (and will likely) reward a slightly different amount of points and experience.
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Missions can be refreshed by the leader and co-leader. It takes 30 minutes to refresh a mission.
Recommendation: I highly suggest leaders and co-leaders to "refresh" The Produce type mission,
especially crop-related missions. These often requires a large amount of storage.
If you choose to take it on (say a 270 potato mission), there are a few ways to help you manage your storage:
- Make products with the potatoes
- Add it to your market and wait for it to sell, or watch an ad to use the "discard" feature
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Gems:
When the week resets (Monday, 1am GMT+10 / Sunday, 11am GMT-4 / Sunday, 3pm GMT),
press the co-op building and you will receive your gem rewards.
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Expansion materials: The more points your guild earns, the more reward crystals you can receive.
However, the maximum number of reward crystals is limited by league.
For example, in the Bronze I league, you can earn up to 3 crystals, but higher leagues allow for more.
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Lotus dew: This is used for conversion which converts one expansion material to another.
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Co-ops in the
Leading the Way category will be promoted to a higher league.
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The number of co-ops that can be promoted depends on how many co-ops participated in the
rally — the more participants, the more promotion spots are available.
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If your co-op is the only one in the league, it will be categorised as
Keeping Pace and will not get promoted, despite being first.
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If there are two co-ops in the league, the co-op that comes first will be promoted
while the co-op that comes second will be demoted.
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Co-ops in the
Keeping Pace category will remain in their current league.
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Co-ops in the
Falling Behind category will be relegated. However, there is no demotion from the Bronze I league.